13.08.2024

Agile vs. Waterfall Methodology: Impact on IT Contracts

As part of an article on contractual models within the IT industry, I pointed out that two basic contractual models are used as standard in IT: the work contract model and the service contract model. Each of these models provides for different consequences and places different obligations on the parties. Also linked to contract models in IT are the topics of the two leading project methodologies – agile and waterfall. In this article, I will focus on identifying the main advantages and disadvantages of each of these methodologies.

25.10.2023

Developing a Mobile App in Poland: Legal Considerations

The mobile app market is currently worth billions of dollars. It is therefore no surprise that software developers are racing to provide even more personalized products and services to the user. Software design, however, is not only the work of programmers, graphic designers and testers, but also lawyers. What aspects of the creative process should a developer keep in mind?

19.10.2023

Incorporating a Video Game Studio in Poland: how to incorporate a GameDev business?

Every developer is aware that designing games – regardless of the target platform – requires assembling a team of experienced programmers, sound engineers and animation specialists. What is not always obvious, however, is that creating digital products also requires careful legal analysis and the creation of contracts that safeguard the producer’s interests. What should be kept in mind when setting up a gamedev studio?

10.08.2023

Legal aspects of outsourcing in the IT Industry

The concept of outsourcing is often discussed in the IT industry. On the one hand, the ordering parties want to “throw away” many services from the company, and on the other hand, thanks to this, a whole market of IT service providers has been created. Sometimes these are companies that provide only outsourcing services – that is, they are a kind of intermediary between specialists and end customers.

05.08.2023

Non-solicitation clause in IT contracts

Non-solicitation clauses are often inserted into IT contracts (but not only). In a nutshell, it is an obligation of the other party to the contract (or a mutual obligation) not to employ the other party’s personnel. In the IT industry, this is of particular importance because the main “asset” that a software company has are its people (intellectual potential). No wonder, then, that entrepreneurs try to protect the constancy of their team at all costs.

28.07.2023

Chat GPT in IT contracts with software developers

Recently, in almost every corner of the Internet, many people have been discussing the new product of Open AI. As the company points out, they trained a model called ChatGPT that interacts with users in a conversational way (in the form of a chat). The dialogue format allows ChatGPT to answer additional questions, admit mistakes, question false premises, reject inappropriate requests, etc. This product has been hailed as a revolution and a milestone in the development of artificial intelligence (AI).

20.07.2023

Litigations in the IT industry from the contractor’s perspective

More and more often I encounter disputes in the IT industry. This shouldn’t be surprising. The ever-growing IT market must bring with it more and more court disputes. They usually concern issues related to the implementation of IT projects or contracts for the provision of IT services. Each court dispute is not only a time-consuming and costly matter, but also a risk of losing the reputation and trust of clients. In practice, every IT project raises a significant risk of litigation. In this article, we will provide best practices for IT contractors to prepare for a dispute.